عمل خلفية رائعة جداً جداً ( درس illustrator )
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عمل خلفية رائعة جداً جداً ( درس illustrator )
عمل خلفية رائعة جداً جداً ( درس illustrator )
في البداية هذا هو شكل الخلفية بشكلها النهائي أخذتها من نفس الموقع
الأدوات المستخدمة في العمل
الأدوات المستخدمة في العمل هي كالتالي
نبدأ من اليمين :
1- أداة رسم المربع Rectangle tool :
2- أداة القلم pen tool :
الأداة المشهورة لرسم المنحنيات ورسم الباث مهمه جداً لأصحاب رسوم الفيكتور وبرامج الرسوميات
3- أداة تحديد عنصر في مجموعه group selection tool :
ويقوم بتحديد عنصر في مجموعة مترابطه، وتستطيع من خلالها تحريك العنصر الموجود في قروب دون التأثير على البقية
4- أداة التدرج gradient tool :
5-أداة الدمج blend tool :
وهي محور موضوعنا وتقوم هذه الأداة بدمج شكلين وإظهار مراحل التحول بينهما وإليك هذا المثال
دمج بين مثلث وشكل عشوائي ( أنظر إلى الأشكال التي بينهم والتي نتجت عن الدمج ]
---------------------------------------------------------------------
خطوات العمل :
1- نقوم برسم مربع والذي سيمثل الخلفية ثم بعد ذلك نقوم بتحديد نوع التعبئة تدرج كما يظهر في الشكل
2- نضغط على علامة الحد ونختار نوع الحد من الزر الذي أسفل منه ونختار (بدون). كما في الشكل
3- نختار أداة التدرج من صندوق الأدوات وعن طريق السحب نقوم بالسحب من أعلى لأسفل لجعل التدرج أفقي
صندوق gradient وصندوق color إن لم تظهر فإنه يتم إظهارها عن طريق window من شريط المهام
4- نذهب إلى صندوق gradient ونقوم باختيار الطرف الأول ثم نذهب إلى صندوق color ونقوم باختيار المثلث الذي بالزاوية
ونختار RGB حتى تظهر جميع الألوان ومن ثم نختار لون
5- نذهب للطرف الثاني في صندوق gradient ونختار له لون حتى يظهر التدرج بهذا الشكل
6- نرسم خطين متعرجين عن طريق pen tool بهذا الشكل ونجعل التعبئة لهما (none ) بدون
7- الآن جاء وقت الربط ، نقوم باختيار أداة الدمج blend tool ونختار عن طريقها المنحنى الأول ثم مرة أخرى نختار المنحنى الثاني
ثم نقوم بالنقر على نفس الأداة في صندوق الأدوات سيظهر لنا هذا المربع ونغير إعداداته كالتالي
8- نقوم برسم منحنيين آخرين وعمل نفس الخطوات السابقة.
9- سوف نقوم الآن بتغغير لون كل منحنى ، عن طريق أداة group selection tool
نقوم باختيار المنحنى الأول وتغيير لونه ثم المنحنى الثاني وتغيير لون وهكذا
في نهاية الأمر ستظهر لنا خطوط بينهم خليط من الألوان كما في الشكل
أحس أن الخطوات فيها شيء من الغموض والحوسه
أتمنى منكم السؤال عن الشيء الصعب فيه
وأتمنى لكم المتعه في تطبيق الدرس
اضغط هنا للحصول على ملف ai للدرس السابق
http://www.w-enter.com/forum/f52/t1655/
في البداية هذا هو شكل الخلفية بشكلها النهائي أخذتها من نفس الموقع
الأدوات المستخدمة في العمل
الأدوات المستخدمة في العمل هي كالتالي
نبدأ من اليمين :
1- أداة رسم المربع Rectangle tool :
2- أداة القلم pen tool :
الأداة المشهورة لرسم المنحنيات ورسم الباث مهمه جداً لأصحاب رسوم الفيكتور وبرامج الرسوميات
3- أداة تحديد عنصر في مجموعه group selection tool :
ويقوم بتحديد عنصر في مجموعة مترابطه، وتستطيع من خلالها تحريك العنصر الموجود في قروب دون التأثير على البقية
4- أداة التدرج gradient tool :
5-أداة الدمج blend tool :
وهي محور موضوعنا وتقوم هذه الأداة بدمج شكلين وإظهار مراحل التحول بينهما وإليك هذا المثال
دمج بين مثلث وشكل عشوائي ( أنظر إلى الأشكال التي بينهم والتي نتجت عن الدمج ]
---------------------------------------------------------------------
خطوات العمل :
1- نقوم برسم مربع والذي سيمثل الخلفية ثم بعد ذلك نقوم بتحديد نوع التعبئة تدرج كما يظهر في الشكل
2- نضغط على علامة الحد ونختار نوع الحد من الزر الذي أسفل منه ونختار (بدون). كما في الشكل
3- نختار أداة التدرج من صندوق الأدوات وعن طريق السحب نقوم بالسحب من أعلى لأسفل لجعل التدرج أفقي
صندوق gradient وصندوق color إن لم تظهر فإنه يتم إظهارها عن طريق window من شريط المهام
4- نذهب إلى صندوق gradient ونقوم باختيار الطرف الأول ثم نذهب إلى صندوق color ونقوم باختيار المثلث الذي بالزاوية
ونختار RGB حتى تظهر جميع الألوان ومن ثم نختار لون
5- نذهب للطرف الثاني في صندوق gradient ونختار له لون حتى يظهر التدرج بهذا الشكل
6- نرسم خطين متعرجين عن طريق pen tool بهذا الشكل ونجعل التعبئة لهما (none ) بدون
7- الآن جاء وقت الربط ، نقوم باختيار أداة الدمج blend tool ونختار عن طريقها المنحنى الأول ثم مرة أخرى نختار المنحنى الثاني
ثم نقوم بالنقر على نفس الأداة في صندوق الأدوات سيظهر لنا هذا المربع ونغير إعداداته كالتالي
8- نقوم برسم منحنيين آخرين وعمل نفس الخطوات السابقة.
9- سوف نقوم الآن بتغغير لون كل منحنى ، عن طريق أداة group selection tool
نقوم باختيار المنحنى الأول وتغيير لونه ثم المنحنى الثاني وتغيير لون وهكذا
في نهاية الأمر ستظهر لنا خطوط بينهم خليط من الألوان كما في الشكل
أحس أن الخطوات فيها شيء من الغموض والحوسه
أتمنى منكم السؤال عن الشيء الصعب فيه
وأتمنى لكم المتعه في تطبيق الدرس
اضغط هنا للحصول على ملف ai للدرس السابق
http://www.w-enter.com/forum/f52/t1655/
discovery- الجنس :
عدد المساهمات : 1002
النقاط : 56397
التقييم : 12
تاريخ التسجيل : 2010-04-28
Create Abstract Backgrounds
Create Abstract Backgrounds
I like illustrating characters, icons, and other highly
representative illustrations. I do this kind of work the majority of
time in Illustrator, so it’s nice to break out and create abstract
backgrounds. Abstract backgrounds are easy to create in Illustrator with
a couple of simple techniques. Using Gradient Meshes, Steps Blends and Opacity Masks you can quickly create an abstract background.
Notes
This tutorial was created with Illustrator CS3.
Keyboard shortcuts are displayed in orange. ⌘ is
displayed for the Command key (mac), with the Ctrl key being the Windows
equivalent (not displayed).
Gradient Meshes
This is the technique that I find to produce the quickest results but has great potential for exploration.
First, draw a rectangle with the Rectangle Tool (m). I start with a deep violet for the color, but use any color you like. Next, go Object > Create Gradient Mesh to bring up the Gradient Mesh dialog. In the dialog, change Rows to 10 and Columns to 1. Press Ok, and now the rectangle has ten rows separated by 11 Mesh Points on the left and right side of the rectangle.
With the Direct Selection Tool (a) you can grab and drag these Mesh Points. Start with the second Mesh Point from the top left. Hold shift, and drag the point up right below the first Mesh Point. When you moved the left Mesh Point, the connected right Mesh Point did not move, creating a curve. Next, do the same for all the other Mesh Points on the left side except the bottom one. Now, You should have something similar the picture below
With all these Mesh Points created, we can start added some different colors. With the Direct Selection Tool (a) select the third Mesh Point from the bottom on the right side of the rectangle. With the Mesh Point selected, change the color in the Color Panel. I like using a lighter version of the background color, but again, use whatever color you want. Next, I skip the next Mesh Point above and select the following one. Change the color, and repeat until you filled all the mesh points.
This is the most basic example of using Gradient Meshes. If you want to add more Mesh Points, use the Gradient Mesh Tool (u). With this tool you can add Mesh Points anywhere on the artwork or on any non-compound objects. In the example below, I used the Gradient Mesh Tool (u) and
added points on the left side of the rectangle, changed the color,
added a point in the middle of one of the lines, and changed that color.
You can easily get lost in moving Mesh Points and changing colors in Gradient Meshes. Play around and see what you get!
Step Blends
Step Blends are another quick way to create an abstract background. You might have used Gradient Blends previously but maybe not Step Blends.
Again, start out with a rectangle, but this time make it a Linear Gradient (>). For the gradient I will use a dark and light green and adjust the gradient with the Gradient Tool (g), so the dark part of the gradient is at the bottom of the rectangle.
Next, use the Pen Tool (p) to draw a couple of lines. Draw the first line as a simple Bézier curve. Use the Pen Tool (p) to draw the second line, but this time,vary the curves in the line.
Select both lines and go Object > Blend > Make (⌘ alt/option b) to create a blend. Next go back to Object > Blend Options to bring up the Blend Options dialog. Pick Specified Steps under the Spacing drop-down menu. Depending on how your lines are spaced, pick a number that looks the best. It is a good idea to click Preview so you can see how it will look before you press Ok. You can always go back and change the number of steps if you don’t like how it looks. Just go back to Object > Blend Options to bring up the Blend Options dialog.
Combine more Step Blends to create different and more abstract results. This is a fun place to experiment with transparencies and different colors.
Opacity Masks
In the previous tutorial Quick Reflections I talked about using Opacity Masks to create reflections. At the bottom of the tutorial I gave an example of experimenting with Opacity Masks. Next, I will talk about creating abstracts with Opacity Masks like in the experiment of the Quick Reflections tutorial.
First draw a shape with your tool of choice. I drew a shape quickly with the Pen Tool (p). Next, go Effect > Distort and Transform > Transform to bring up the Transform Effect dialog. Below are the settings I used, but feel free to tweak the setting depending on your shape and how it looks.
The rest of the options can stay the same and press Ok. You can always go back and edit the effect. In the Appearance Panel, you will see Transform in the list when the transformed shape is selected. If you double click Transform, it will bring up the Transform Effect dialog with the current settings, which you can edit. Once you have the effect the way you like, go Object > Expand Appearance. If you don’t expand the effect, the next time you try to rotate it, you might get some undesired results.
With the shape still selected, create a Radial Gradient from the Gradient Panel. Keep the swatches of the gradient the default Black and White and take off the stroke if there is one. Next, draw a rectangle with the Rectangle Tool (m) that encompasses the transformed shapes. Take off the stroke, fill it with a color and send the rectangle to the back (⌘ shift ] ).
Next, select the rectangle and transformed shapes and select Make Opacity Mask from the pop-up menu of the Transparency Panel. Now you have some abstract art!
You can stop here if you like or you can take it further. Copy (c) , Paste In Front (f),
scale and rotate the artwork to get some different results. In the
example below I created a background with a green color, changed the
abstract to white, copied and scaled, and rotated a copies of the
abstract. If you want to further edit the Opacity Mask refer to the Quick Reflection tutorial.
Combine
Combine some of the techniques to get different results. Abstracts are the perfect place to experiment because it is abstract!
http://vectips.com/tutorials/create-abstract-backgrounds/
I like illustrating characters, icons, and other highly
representative illustrations. I do this kind of work the majority of
time in Illustrator, so it’s nice to break out and create abstract
backgrounds. Abstract backgrounds are easy to create in Illustrator with
a couple of simple techniques. Using Gradient Meshes, Steps Blends and Opacity Masks you can quickly create an abstract background.
Notes
This tutorial was created with Illustrator CS3.
Keyboard shortcuts are displayed in orange. ⌘ is
displayed for the Command key (mac), with the Ctrl key being the Windows
equivalent (not displayed).
Gradient Meshes
This is the technique that I find to produce the quickest results but has great potential for exploration.
First, draw a rectangle with the Rectangle Tool (m). I start with a deep violet for the color, but use any color you like. Next, go Object > Create Gradient Mesh to bring up the Gradient Mesh dialog. In the dialog, change Rows to 10 and Columns to 1. Press Ok, and now the rectangle has ten rows separated by 11 Mesh Points on the left and right side of the rectangle.
With the Direct Selection Tool (a) you can grab and drag these Mesh Points. Start with the second Mesh Point from the top left. Hold shift, and drag the point up right below the first Mesh Point. When you moved the left Mesh Point, the connected right Mesh Point did not move, creating a curve. Next, do the same for all the other Mesh Points on the left side except the bottom one. Now, You should have something similar the picture below
With all these Mesh Points created, we can start added some different colors. With the Direct Selection Tool (a) select the third Mesh Point from the bottom on the right side of the rectangle. With the Mesh Point selected, change the color in the Color Panel. I like using a lighter version of the background color, but again, use whatever color you want. Next, I skip the next Mesh Point above and select the following one. Change the color, and repeat until you filled all the mesh points.
This is the most basic example of using Gradient Meshes. If you want to add more Mesh Points, use the Gradient Mesh Tool (u). With this tool you can add Mesh Points anywhere on the artwork or on any non-compound objects. In the example below, I used the Gradient Mesh Tool (u) and
added points on the left side of the rectangle, changed the color,
added a point in the middle of one of the lines, and changed that color.
You can easily get lost in moving Mesh Points and changing colors in Gradient Meshes. Play around and see what you get!
Step Blends
Step Blends are another quick way to create an abstract background. You might have used Gradient Blends previously but maybe not Step Blends.
Again, start out with a rectangle, but this time make it a Linear Gradient (>). For the gradient I will use a dark and light green and adjust the gradient with the Gradient Tool (g), so the dark part of the gradient is at the bottom of the rectangle.
Next, use the Pen Tool (p) to draw a couple of lines. Draw the first line as a simple Bézier curve. Use the Pen Tool (p) to draw the second line, but this time,vary the curves in the line.
Select both lines and go Object > Blend > Make (⌘ alt/option b) to create a blend. Next go back to Object > Blend Options to bring up the Blend Options dialog. Pick Specified Steps under the Spacing drop-down menu. Depending on how your lines are spaced, pick a number that looks the best. It is a good idea to click Preview so you can see how it will look before you press Ok. You can always go back and change the number of steps if you don’t like how it looks. Just go back to Object > Blend Options to bring up the Blend Options dialog.
Combine more Step Blends to create different and more abstract results. This is a fun place to experiment with transparencies and different colors.
Opacity Masks
In the previous tutorial Quick Reflections I talked about using Opacity Masks to create reflections. At the bottom of the tutorial I gave an example of experimenting with Opacity Masks. Next, I will talk about creating abstracts with Opacity Masks like in the experiment of the Quick Reflections tutorial.
First draw a shape with your tool of choice. I drew a shape quickly with the Pen Tool (p). Next, go Effect > Distort and Transform > Transform to bring up the Transform Effect dialog. Below are the settings I used, but feel free to tweak the setting depending on your shape and how it looks.
- Scale
- Horizontal = 75%
- Vertical = 75%
- Move
- Horizontal =.25 in
- Vertical = -0.5 in
- Rotate
- Angle = 45 degrees
- Copies
- 5 copies
- 9-Point Proxy (the box with nine points above the Random checkbox)
- Check the middle right checkbox on the 9-Point Proxy
The rest of the options can stay the same and press Ok. You can always go back and edit the effect. In the Appearance Panel, you will see Transform in the list when the transformed shape is selected. If you double click Transform, it will bring up the Transform Effect dialog with the current settings, which you can edit. Once you have the effect the way you like, go Object > Expand Appearance. If you don’t expand the effect, the next time you try to rotate it, you might get some undesired results.
With the shape still selected, create a Radial Gradient from the Gradient Panel. Keep the swatches of the gradient the default Black and White and take off the stroke if there is one. Next, draw a rectangle with the Rectangle Tool (m) that encompasses the transformed shapes. Take off the stroke, fill it with a color and send the rectangle to the back (⌘ shift ] ).
Next, select the rectangle and transformed shapes and select Make Opacity Mask from the pop-up menu of the Transparency Panel. Now you have some abstract art!
You can stop here if you like or you can take it further. Copy (c) , Paste In Front (f),
scale and rotate the artwork to get some different results. In the
example below I created a background with a green color, changed the
abstract to white, copied and scaled, and rotated a copies of the
abstract. If you want to further edit the Opacity Mask refer to the Quick Reflection tutorial.
Combine
Combine some of the techniques to get different results. Abstracts are the perfect place to experiment because it is abstract!
http://vectips.com/tutorials/create-abstract-backgrounds/
diamonds- الجنس :
عدد المساهمات : 487
النقاط : 51467
التقييم : 7
تاريخ التسجيل : 2011-03-05
Fun with Illustrator’s Blend Tool
Fun with Illustrator’s Blend Tool
Ever since I read N.Design Studio’s tutorial
on how to make abstract lines easily in Illustrator, I’ve been playing
around with Illustrator’s Blend Tool to see what I could use it for
other than abstract lines. I wanted to show you some of the (really
easy) possibilities of this tool, so I put together a small tutorial and
I’m going to show you a lot of examples of the kinds of shapes and
effects that the blend tool is capable of.
Overview:
The blend tool takes 2 (or more) shapes in Illustrator and
essentially ‘morphs’ the first shape into the second by creating a
number of steps in between the 2. If you blend and then “Edit >
Expand,” you get paths for all of the shapes in between.
There are 3 different Ways the Blend tool can blend:
Specified Steps, Smooth Color, or Specified Distance. We will take a
look at all 3 with some simple examples.
1. Blending using “Specified Steps”
The first example is probably the most requested, Abstract lines. I
don’t want to steal N.Design Studio’s thunder so here is a link to their
tutorial on abstract Backgrounds. It’s easy to do and you’ll see an example below of a shape made by following that tutorial.
2 lines blended with 15 steps, .25pt stroke:
4 lines blended with 15 steps, .25pt stroke:
Once I read that tutorial, I started playing around more with the
blend tool on different kinds of shapes. The first few examples will be
using the Specified Steps mode of the blend tool. To set the mode, go to
Object > Blend > Blend Options, and in the drop down menu select
“Specified Steps.” Set a number of steps to be used, and click OK. (I
will be using 15 steps for all of the examples shown here, including the
abstract lines above.)
Now that you have your Blend options set to Specified Steps, (Note:
You can also set the Blend Options by double clicking on the Blend Tool
in the Tool Palette) make 2 simple shapes on your artboard. I used a
Circle and a Star.
Now you can blend it 2 ways: Go to Object > Blend > Make, or
key Command+Option+B (Mac) or Control+Alt+B (PC). You can also use the
actual tool from the palette, but I like just selecting BOTH shapes and
hitting the keyboard shortcut. Make sure you have the shape you want on
top On Top. (this will effect your blend more noticeably when
using fills instead of strokes) Here is the result, 15 Steps, 1pt stroke
on both shapes:
You might notice that even after the Blend, you still only have 2
paths. In order to get paths for all of the steps in between, go to
Object > Expand.
You’ll get a prompt for what you want to expand to. I usually just
hit ok with the default (all). Note: Expanding your blends goes for the
rest of the examples in this tutorial.
Here is what the paths look like “expanded.”
Here I made the star the bigger shape, and used the same blend settings. (15 steps, 1pt stroke on both shapes)
Ok, remember we are still in the Specified Steps part of this
tutorial, and now we are going to play with a few more details. I used
the same star and circle from above and made the stroke on the circle
3pt. instead of 1 pt. These are small details, but you can get striking
results:
15 steps, with different colors and stroke sizes:
15 steps, with different fill colors: (circle is on top)
15 steps, with an artistic brush stroke applied:
You can also select your paths with the Direct Select Tool (White
Arrow) AFTER you apply the Blend and make changes. I don’t recommend
doing this if you have an extremely complex blend. It could bog you
down. All I did here was move the circle path around after the blend was
applied:
Now, I made the 2 shapes overlap before I blended, like this:
15 steps, with different stroke sizes:
15 Steps with different Stroke sizes and Stroke colors:
2. Blending using “Smooth Color”
I don’t use this option quite as much because it is really apparent
as to which shape is on top, and it seems to be pretty limited for me as
far as uses go, but I’ll show you how it works.
There is no setting for steps in with this option because smooth
color assumes you want to ‘morph’ the color, AKA a gradient blend. As an
example, I used 4 stars shown below. The smallest being on bottom, and
the large blue star on top.
Make sure to change your Blend Options to “Smooth Color” if you are
following along. Here is what the smooth color blend of the 4 stars
looks like:
Like I said, this option is pretty limited (in my opinion) because of
the depth factor, but I have found a hidden gem in my experimenting!
Once you have your smooth color blend, if you “Expand” (Object >
Expand) the shape, you get an intricate set of paths that represent the
steps in between. Then all I did was get rid of the fills, and put a
.25pt stroke on them. It’s kind of like a 3d wireframe. Check out the
result:
3. Blending using “Specified Distance”
This option is pretty much a mix of the 2 above. Instead of
specified steps, here you set a specific distance between the “steps” in
the Blend. This has it’s advantages because you don’t have to worry
about having too many steps and getting a solid color (unless you go
with a smaller distance than your stroke size). Say you set your
distance to 15 pixels. . . Illustrator will make a step every 15 pixels,
no matter how far apart your 2 shapes are. So it is a good way to
control the gaps between the steps.
Again I used a star and a circle. like this:
Blended with 7px distance, both 1pt strokes, different stroke colors:
Blended with 12px distance, both 1pt strokes, different stroke colors:
Blended with 12px distance, different stroke sizes, different stroke colors:
Here, I moved the circle outside of the star and still used a 12px distance, but different stroke sizes and colors:
Same as above, but with an artistic brush stroke (oversized, like 10pt):
These are VERY SIMPLE examples. You can easily take this tool and
get very complex, very quickly. (and not as symmetrical as in my
examples) I hope you have fun with the blend tool as I have been. I use
it more and more each day, and the more you try it, the better you get
at predicting it’s results.
http://www.bittbox.com/illustrator/fun-with-illustrators-blend-tool
Ever since I read N.Design Studio’s tutorial
on how to make abstract lines easily in Illustrator, I’ve been playing
around with Illustrator’s Blend Tool to see what I could use it for
other than abstract lines. I wanted to show you some of the (really
easy) possibilities of this tool, so I put together a small tutorial and
I’m going to show you a lot of examples of the kinds of shapes and
effects that the blend tool is capable of.
Overview:
The blend tool takes 2 (or more) shapes in Illustrator and
essentially ‘morphs’ the first shape into the second by creating a
number of steps in between the 2. If you blend and then “Edit >
Expand,” you get paths for all of the shapes in between.
There are 3 different Ways the Blend tool can blend:
Specified Steps, Smooth Color, or Specified Distance. We will take a
look at all 3 with some simple examples.
1. Blending using “Specified Steps”
The first example is probably the most requested, Abstract lines. I
don’t want to steal N.Design Studio’s thunder so here is a link to their
tutorial on abstract Backgrounds. It’s easy to do and you’ll see an example below of a shape made by following that tutorial.
2 lines blended with 15 steps, .25pt stroke:
4 lines blended with 15 steps, .25pt stroke:
Once I read that tutorial, I started playing around more with the
blend tool on different kinds of shapes. The first few examples will be
using the Specified Steps mode of the blend tool. To set the mode, go to
Object > Blend > Blend Options, and in the drop down menu select
“Specified Steps.” Set a number of steps to be used, and click OK. (I
will be using 15 steps for all of the examples shown here, including the
abstract lines above.)
Now that you have your Blend options set to Specified Steps, (Note:
You can also set the Blend Options by double clicking on the Blend Tool
in the Tool Palette) make 2 simple shapes on your artboard. I used a
Circle and a Star.
Now you can blend it 2 ways: Go to Object > Blend > Make, or
key Command+Option+B (Mac) or Control+Alt+B (PC). You can also use the
actual tool from the palette, but I like just selecting BOTH shapes and
hitting the keyboard shortcut. Make sure you have the shape you want on
top On Top. (this will effect your blend more noticeably when
using fills instead of strokes) Here is the result, 15 Steps, 1pt stroke
on both shapes:
You might notice that even after the Blend, you still only have 2
paths. In order to get paths for all of the steps in between, go to
Object > Expand.
You’ll get a prompt for what you want to expand to. I usually just
hit ok with the default (all). Note: Expanding your blends goes for the
rest of the examples in this tutorial.
Here is what the paths look like “expanded.”
Here I made the star the bigger shape, and used the same blend settings. (15 steps, 1pt stroke on both shapes)
Ok, remember we are still in the Specified Steps part of this
tutorial, and now we are going to play with a few more details. I used
the same star and circle from above and made the stroke on the circle
3pt. instead of 1 pt. These are small details, but you can get striking
results:
15 steps, with different colors and stroke sizes:
15 steps, with different fill colors: (circle is on top)
15 steps, with an artistic brush stroke applied:
You can also select your paths with the Direct Select Tool (White
Arrow) AFTER you apply the Blend and make changes. I don’t recommend
doing this if you have an extremely complex blend. It could bog you
down. All I did here was move the circle path around after the blend was
applied:
Now, I made the 2 shapes overlap before I blended, like this:
15 steps, with different stroke sizes:
15 Steps with different Stroke sizes and Stroke colors:
2. Blending using “Smooth Color”
I don’t use this option quite as much because it is really apparent
as to which shape is on top, and it seems to be pretty limited for me as
far as uses go, but I’ll show you how it works.
There is no setting for steps in with this option because smooth
color assumes you want to ‘morph’ the color, AKA a gradient blend. As an
example, I used 4 stars shown below. The smallest being on bottom, and
the large blue star on top.
Make sure to change your Blend Options to “Smooth Color” if you are
following along. Here is what the smooth color blend of the 4 stars
looks like:
Like I said, this option is pretty limited (in my opinion) because of
the depth factor, but I have found a hidden gem in my experimenting!
Once you have your smooth color blend, if you “Expand” (Object >
Expand) the shape, you get an intricate set of paths that represent the
steps in between. Then all I did was get rid of the fills, and put a
.25pt stroke on them. It’s kind of like a 3d wireframe. Check out the
result:
3. Blending using “Specified Distance”
This option is pretty much a mix of the 2 above. Instead of
specified steps, here you set a specific distance between the “steps” in
the Blend. This has it’s advantages because you don’t have to worry
about having too many steps and getting a solid color (unless you go
with a smaller distance than your stroke size). Say you set your
distance to 15 pixels. . . Illustrator will make a step every 15 pixels,
no matter how far apart your 2 shapes are. So it is a good way to
control the gaps between the steps.
Again I used a star and a circle. like this:
Blended with 7px distance, both 1pt strokes, different stroke colors:
Blended with 12px distance, both 1pt strokes, different stroke colors:
Blended with 12px distance, different stroke sizes, different stroke colors:
Here, I moved the circle outside of the star and still used a 12px distance, but different stroke sizes and colors:
Same as above, but with an artistic brush stroke (oversized, like 10pt):
These are VERY SIMPLE examples. You can easily take this tool and
get very complex, very quickly. (and not as symmetrical as in my
examples) I hope you have fun with the blend tool as I have been. I use
it more and more each day, and the more you try it, the better you get
at predicting it’s results.
http://www.bittbox.com/illustrator/fun-with-illustrators-blend-tool
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تاريخ التسجيل : 2011-03-05
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